Based on the 3d glasses I kept for some reason after seeing The Hobbit, that doesn't actually translate to 3d.
I'm pretty sure artificial 3d affects needs to be paired to the glasses/user-environment somehow: The screen contrast; the exact tones of red/teal; how offset to make the layers; those must correspond to something on the user's end. I suspect movies can pull this off because they control the environment – but it feels like there are far too many variables to put it into an at-home situation.
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